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Advanced Computer Graphics MOC

Advanced Computer Graphics MOC

Dec 06, 20251 min read

  • map
  • uni/ACG

Folien

00 - Orga-key-0.pdf
01 - Raytracing-key-0.pdf
02 - Non-Polygonal Object Representations-0.pdf
03 - Acceleration data structures-key-0.pdf
04 - Collision detection-key-0.pdf
05 - Advanced Shader Techniques-key-0.pdf
06 - Physically-Based Lighting-key-0.pdf
07 - Mesh Processing-key-0.pdf
08 - Boundary Representations-key-0.pdf
09 - Procedural Modeling-key-0.pdf
10 - Parameterization-key-0.pdf

Notes

Barycentric coords

Raytracing
Poisson Disk Sampling

Quadrics
Implicit Surfaces
Root Finding
Metaballs
Marching Cubes
Instancing
Constructive Solid Geometry
Point Cloud Surfaces

Acceleration Data Structures

Collision Detection

Rendering
Solid Angles
The BRDF
The Micro-Facet BRDF

Mesh Processing

Mesh
The Euler Equation
The Platonic Solids

Procedural Modeling

L-Systems

Parameterization

Aufgaben

Repo
assignment1-0.pdf
assignment2-0.pdf
assignment3-0.pdf
assignment4-0.pdf
assignment5-0.pdf
assignment6-0.pdf

Fachgespräch

ACG Noten und Lernplan
ACG Auswendig lernen

Next Cours

  • Computational Geometry

Graph View

  • Folien
  • Notes
  • Aufgaben
  • Fachgespräch
  • Next Cours

Backlinks

  • Gabriel Zachmann
  • Raytracing
  • Regular 3D Grids
  • Simple, Sure-Fire Iterative Root Finding Methods
  • index

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