
l = licht vector
v = view vector
h = surface reflection normal
n = surface normal

The Normal Distribution Function
Geometry Function
Fresnel Function
Schlick-Lazányi Approximation For Metals

l = licht vector
v = view vector
h = surface reflection normal
n = surface normal

The Normal Distribution Function
Geometry Function
Fresnel Function
Schlick-Lazányi Approximation For Metals